Monday, May 11, 2009

My Gaming History 1

Since things are a little slow till the Wedding in Rome (not mine) I've to post some of the finer moments of Gaming Sessions I've played in. I have for the most part be playing games with the same circle of friends for 7 or 8 years. Mainly we have played White Wolf systems, Vampire and Mage, but we have also had a few games from d20, B.E.S.M., Marvel Universe RPG, amongst others. There were usually a few good moments in every session but occasionally there have been those moments that you can look fondly upon with a gleam in your eye and that warm feeling in cockles of you heart.

This story takes place during a Vampire Campaign were I was playing a Gangrel. I had spent a lot of time with the GM planning and creating a fairly well balanced Character, a decent history and a good plot hook for future games. One thing that came up during the process was the issue of the Gangrel Clan Flaw: They gain an animal feature every time they frenzy. This could be things such as wolf or bat like ears, cats eyes, claws or fangs, patches of fur, etc. On top of that for every 5 frenzies they lose a point from a social attribute. Given most Gangrel are prone to frenzy they can become patchwork monstrosities that are just as big a threath to the Masquerade as the Nosferatu or Tzimisce can be.

I had decided I didn't want to have to deal with this so I pumped up my conscience and willpower to give me as good a chance as possible. Now the GM didn't quite like this idea, he thought that was half the fun of being Gangrel, the chance to be a powerhouse, running on instinct not reason. When I told him I didn't want to frenzy he said he'd make me in fact not only would he make me frenzy, he'd make me want to frenzy. The game progress as I had expected given what I had went through with the GM. He had a solid idea of how he wanted the game to go and could improvise his way out of most situations we had trapped him with. It's the basic rule, no matter how many options you think you have presented to the party they'll still come up with something that not only is something you didn't think of but also buggers the rest of your plans. But he rolled with the punches and was able to keep the momentum of the game going, mainly this came from not using dice for combat resolution, instead he used Rock, Paper, Scissors.

As the game went on I had narrowly avoided a couple of Rötschreck Frenzies, due to fire or other stresses and thought I had everything well in hand. This is when the GM unleashed his plan. We had been sent to examine an underground base that was controlled by Sabbat Tremere . As we went through the base the leads we had proved fruitless and we were getting no where but slowly. As we went through the lower levels we entered rooms filled with corpses, dissected and partially dissected, of one or two clans mainly Gangrel. I announced to the party that I felt uncomfortable with the surroundings pointing to the gurneys. After two or three more rooms with more bodies but less parts therin we finally open a door which has a "Surgeon" "operating" on one of the bodies in front of us.

Straight away I say "I kill him!" to the protests of the rest of the party. They gave valid arguments like we needed the information and so on but I was determined to kill him. After about 5 minutes of out of character discussion I relent and say fine I won't kill him. But I turn to the GM and say "I reckon that'll require a frenzy roll." He smiled and said "Yes it would" and we did a quick check against each other. Just a quick point on using R,P,S as a resolution system. If you are using it make sure that you don't, as my GM did, always start with the same one. (His was scissors in case you're curious.) So we engaged, whilst I look away from the GM towards my friends, 1, 2, 3 and throw paper and smile and say "Oh dear I lose" and quickly and violently proceed to kill the "Doctor". The GM and myself were laughing maniacally as my character went on a half hour rampage through 5 War Szlachta and was eventually found clawing at a door. After a few minutes of reveling in the ramage I finally told the party how to immobilise me so we could move on safely. My memory of the rest of the game is vague compared to the lead up but it's safe to say we got through the rest of the compound and back to our base.

After the session the GM and I sat down to decide what animal feature I had gained. After a lot of discussion I managed to persuade the GM to allow me to take a social trait as opposed to physical one. We decided that my character would now have to circle the ground 3 times before sitting down, be it a just on the floor or even walking around the chair at meetings. The only condition the GM put on me was I had to Roleplay this. So at the first session after my frenzy I had said nothing to the rest of the party, but everytime we mentioned we were sitting I made a point of standing up turning around in a circle 3 time and then sitting back down. I think the first 2 times this went mostly unnoticed but on the 3rd time one of the guys copped it figured out why I was doing it and proceeded to fall out of his chair laughing.

What can I say I dedicated to my Roles,

And why the hell not!?!!

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